
CURRENT ISSUE: Number 28
SOLOMAN'S CAMPAIGN, 1942-1943: A History and Designer's Notes by Allyn Vannoy. The designer of this new game contained in World at War Magazine No. 101 looks at historical campaign and discusses his design process.
FAST ACTION BATTLES: A System Adrift by Francisco Ronco. A thorough look at this game system.
WINTER'S VICTORY: A Discursive and Historical Examination, Part 2 by David R. Hughes. The second and final part of this exhaustive examination of the Battle of Eylau, highlighted by applying New England Simulations' Winter's Victory game.
GERMAN INFANTRFY ASSAULT TACTICS DURING THE OPENING STAGES OF THE ARDENNES OFFENSIVE by Jan Lundin. A short presentation of how the German forces adjusted their tactics during the Battle of the Bulge.
BITTER WOODS: Tips, Tricks, and Techniques for Fighting in the Ardennes, Part Four by Hugh Smithers. The final installment of this series about strategies for good play in this popular game.
D-DAY: A Variant by Clinton Ray. Some suggestions for breathing new life into this Avalon Hill classic.
PASS IN REVIEW: Capsule Reviews by Hans Korting and Andy Nunez.
SOLOMAN'S CAMPAIGN, 1942-1943: A History and Designer's Notes by Allyn Vannoy. The designer of this new game contained in World at War Magazine No. 101 looks at historical campaign and discusses his design process.
FAST ACTION BATTLES: A System Adrift by Francisco Ronco. A thorough look at this game system.
WINTER'S VICTORY: A Discursive and Historical Examination, Part 2 by David R. Hughes. The second and final part of this exhaustive examination of the Battle of Eylau, highlighted by applying New England Simulations' Winter's Victory game.
GERMAN INFANTRFY ASSAULT TACTICS DURING THE OPENING STAGES OF THE ARDENNES OFFENSIVE by Jan Lundin. A short presentation of how the German forces adjusted their tactics during the Battle of the Bulge.
BITTER WOODS: Tips, Tricks, and Techniques for Fighting in the Ardennes, Part Four by Hugh Smithers. The final installment of this series about strategies for good play in this popular game.
D-DAY: A Variant by Clinton Ray. Some suggestions for breathing new life into this Avalon Hill classic.
PASS IN REVIEW: Capsule Reviews by Hans Korting and Andy Nunez.

UPCOMING ISSUE: Number 29
IWO JIMA: The Battle by John D. Burtt.
IWO JIMA: Designer's Notes by Jose Vega
THE STRANGE ROAD TO MORTAIN: Part One: Too Little, Too Late by Paul Comben
and more . . . .
THIS ISSUE WILL ALSO INCLUDE A COMPLETE GAME, A 'LITE' PROTOTYPE VERSION OF NEVA WARGAMES UPCOMING IWO JIMA GAME!